The main Messend client library class.Namespace: Line5.Messend.Client
Assembly: Messend (in Messend.dll)
XNA Framework Only
.NET Compact Framework Only
Allow the Messend Library to connect to the Messend Server.
Determines, weather the library tries to keep the connection to the server alive or not.
Returns the current connection state of the library.
Creates an OutgoingTransfer.
Disconnect from the Messend server.
Implementation of Dispose()()().
|Equals(Object)||(Inherited from Object.)|
|Finalize()()()||(Inherited from Object.)|
|GetHashCode()()()||(Inherited from Object.)|
|GetType()()()||(Inherited from Object.)|
Returns the identity of this client.
|MemberwiseClone()()()||(Inherited from Object.)|
Event which notifies clients about connection state changes.
Dynamic object state changed event. This event gets fired whenever a dynamic object changes its state.
A handler that is called whenever Messend receives an error from the Messend servers.
Event that fires when a new incoming data transfer has been accepted.
Event that fires when Messend has a log message to announce.
|ToString()()()||(Inherited from Object.)|
Returns the current instance of TransferList.
You will use this class to invoke Messend services. Obtain a pointer to this class by calling CreateConnector()()(). Connector is a strict singleton class. There can be only one instance of that class application wide.
Static members of this type are safe for multi-threaded operations. Instance members of this type are safe for multi-threaded operations.